About me


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My name is Johannes Smidelöv. I’m a life-long game and tech geek and a creative soul with a lot of curiousity. By evenings and weekends, I read stuff, play games and make games for fun.

Love of Games and Tech

I usually enjoy all manner of games, from the deeply strategic and think-y to the fast, reaction-based racer. From the mobile bird-fling to the PC RPG experience. From the most comically over-the-top to the gritty, dark and down-to-earth. From the most fantastical fantasy and science fiction to the historically correct.

This ties into an interest for new inventions and technology. In part because the platform and interfaces they provide the games, but in part because of its very real implications. I’ve grown up with the advent of cell phones, home computers and the Internet, and can in a very real sense compare how life used to be an how it is today as a result of these technologies. The things growing in technology today can have equal, or greater, implications, so it’s no surprise I’m hyped about it. This ties back into games – many technologies began their lives as toys, before their practical use was discovered, just like the ones we see now begin as gaming devices.

I’ve been planning and conjuring up game projects on my spare time, which I hope to write more about when I’m comfortable to do so.

Read more about game projects I’ve been involved in

Creative Soul

I enjoy solving the task at hand, and in unconventional ways if need be. I ponder information and views I come across, sometimes finding new solutions to old problems (at least, I’d like to think that – this really should be up to someone else to judge).

I set high expectations of what I wish to reach, and usually take my contribution apart in retrospect (but, you know, to myself). You may notice when reading this blog that I’m not kind to my own work, and that is why. You may as well notice the very opposite, as I’m really not a fan of “the jante law” which imposes humility and restraint even when you have cause to celebrate yourself.

Read a list of my creative work here

Curiousity

I greatly enjoy understanding new stuff, whether this is ideas, history, geography, physics, math, rethorics, economics, marketing or dramaturgy. Sometimes it’s just trivia, but it’s at its most enjoyable when you start connecting seemingly unrelated dots.

My own education holds some evidence for this. My program covered cognition, human-computer interaction, drama, programming, rule system, game theory as well as methods of investigation applicable to usability and social studies. On the side, I complemented my studies with more programing, sketching techniques, marketing and business planning, rethorics, business English and discreet mathematics.

Some link-posts are already on my blog, and as I wish to prefer this blog over Facebook-notes in the future, expect more of these on a broad set of topics.

You can find my full résumé, and a link to my Bachelor thesis, here, and a version in Swedish here